Actions - StarForge(CMP)
 Example
 (Example)
Է Used, AI (  Used AI  Ѵ.) Example) Used, Used, Used, Used, 0, 0, Used, 7, Used, Used
ǥ Location, Player, UnitSet, Unit, Switch, Text, Wav, TRSSet, SwitchSet, AI, Resource, Score, CDSSet, Order, Count, AllySet (ߺ ,    )

NoAction
()
0, 0, 0, 0, 0, 0, 0, 0, 0, 4


Victory
()
0, 0, 0, 0, 0, 0, 0, 1, 0, 4


Defeat
()
0, 0, 0, 0, 0, 0, 0, 2, 0, 4


PreserveTrigger
()
0, 0, 0, 0, 0, 0, 0, 3, 0, 4


Wait
(ð)
0, 0, 0, Used, 0, 0, 0, 4, 0, 4


PauseGame
()
0, 0, 0, 0, 0, 0, 0, 5, 0, 4


UnpauseGame
()
0, 0, 0, 0, 0, 0, 0, 6, 0, 4


Transmission
(̼, ؽƮ, WAV, ð, , ð , )
Used, Used, Used, Used, 0, 0, Used, 7, Used, Used
Location, Text, Wav, , Unit, TRSSet, 

PlayWAV
(WAV)
0, 0, Used, 0, 0, 0, 0, 8, 0, 4
Wav

DisplayText
(ؽƮ, Ӽ)
0, Used, 0, 0, 0, 0, 0, 9, 0, Used
Text, 

CenterView
(̼)
Used, 0, 0, 0, 0, 0, 0, 10, 0, 4
Location

CreateUnitWithProperties
(̼, ÷̾, , , )
Used, 0, 0, 0, Used, Used, Used, 11, Used, 28
Location, Player, UnitSet, Unit, 

SetMissionObjectives
(ؽƮ)
0, Used, 0, 0, 0, 0, 0, 12, 0, 4
Text

SetSwitch
(ġ, )
0, 0, 0, 0, 0, Used, 0, 13, Used, 4
Switch, SwitchSet

SetCountdownTimer
(ð, ð )
0, 0, 0, Used, 0, 0, 0, 14, Used, 4
, TRSSet

RunAIScript
(AI ũƮ)
0, 0, 0, 0, 0, AI, 0, 15, 0, 4
AI

RunAIScriptAt
(̼, AI ũƮ)
Used, 0, 0, 0, 0, AI, 0, 16, 0, 4
Location, AI

LeaderBoardControl
(, )
0, Used, 0, 0, 0, 0, Used, 17, 0, 20
Text, Unit

LeaderBoardControlAt
(̼, , )
Used, Used, 0, 0, 0, 0, Used, 18, 0, 20
Location, Text, Unit

LeaderBoardResources
(, ڿ )
0, Used, 0, 0, 0, 0, Used, 19, 0, 4
Text, Resource

LeaderBoardKills
(, )
0, Used, 0, 0, 0, 0, Used, 20, 0, 20
Text, Unit

LeaderBoardScore
(,  )
0, Used, 0, 0, 0, 0, Used, 21, 0, 4
Text, Score

KillUnit
(÷̾, )
0, 0, 0, 0, Used, 0, Used, 22, 0, 20
Player, Unit

KillUnitAt
(̼, ÷̾, , )
Used, 0, 0, 0, Used, 0, Used, 23, Used, 20
Location, Player, Unit, Count

RemoveUnit
(÷̾, )
0, 0, 0, 0, Used, 0, Used, 24, 0, 20
Player, Unit

RemoveUnitAtLocation
(̼, ÷̾, , )
Used, 0, 0, 0, Used, 0, Used, 25, Used, 20
Location, Player, Unit, Count

SetResources
(÷̾, ڿ, ڿ , )
0, 0, 0, 0, Used, Used, Used, 26, Used, 4
Player, , Resource, TRSSet

SetScore
(÷̾, ,  , )
0, 0, 0, 0, Used, Used, Used, 27, Used, 4
Player, , Score, TRSSet

MinimapPing
(̼)
Used, 0, 0, 0, 0, 0, 0, 28, 0, 4
Location

TalkingPortrait
(ð, )
0, 0, 0, Used, 0, 0, Used, 29, 0, 20
, Unit

MuteUnitSpeech
()
0, 0, 0, 0, 0, 0, 0, 30, 0, 4


UnMuteUnitSpeech
()
0, 0, 0, 0, 0, 0, 0, 31, 0, 4


LeaderBoardComputerPlayers
()
0, 0, 0, 0, 0, 0, 0, 32, Used, 4
CDSSet

LeaderBoardGoalControl
(, ǥ , )
0, Used, 0, 0, 0, Used, Used, 33, 0, 20
Text, , Unit

LeaderBoardGoalControlAt
(̼, , ǥ , )
Used, Used, 0, 0, 0, Used, Used, 34, 0, 20
Location, Text, , Unit

LeaderBoardGoalResources
(, ǥ , ڿ )
0, Used, 0, 0, 0, Used, Used, 35, 0, 4
Text, , Resource

LeaderBoardGoalKills
(, ǥ , )
0, Used, 0, 0, 0, Used, Used, 36, 0, 20
Text, , Unit

LeaderBoardGoalScore
(, ǥ ,  )
0, Used, 0, 0, 0, Used, Used, 37, 0, 20
Text, , Score

MoveLocation
(̼, ÷̾, ش ̼, )
Used, 0, 0, 0, Used, Used, Used, 38, 0, 20
Location, Player, Location, Unit

MoveUnit
( ̼, ÷̾,  ̼, , )
Used, 0, 0, 0, Used, Used, Used, 39, Used, 20
Location, Player, Location, Unit, 

LeaderBoardGreed
(ǥ )
0, 0, 0, 0, 0, Used, 0, 40, 0, 4


SetNextScenario
(ó)
0, Used, 0, 0, 0, 0, 0, 41, 0, 4
Text

SetDoodadState
(̼, ÷̾, , )
Used, 0, 0, 0, Used, 0, Used, 42, Used, 20
Location, Player, Unit, CDSSet

SetInvincibility
(̼, ÷̾, , )
Used, 0, 0, 0, Used, 0, Used, 43, Used, 20
Location, Player, Unit, CDSSet

CreateUnit
(̼, ÷̾, , )
Used, 0, 0, 0, Used, 0, Used, 44, Used, 20
Location, Player, Unit, 

SetDeaths
(÷̾, , , )
0, 0, 0, 0, Used, Used, Used, 45, Used, 20
Player, TRSSet, Unit, 

Order
( ̼, ÷̾,  ̼, , )
Used, 0, 0, 0, Used, Used, Used, 46, Used, 20
Location, Player, Location, Unit, Order

Comment
(ؽƮ)
0, Used, 0, 0, 0, 0, 0, 47, 0, 4
Text

GiveUnits
(̼, ÷̾, ش ÷̾, , )
Used, 0, 0, 0, Used, Used, Used, 48, Used, 20
Location, Player, Player, Unit, Count

ModifyUnitHitPoints
(̼, ÷̾, ۼƮ, , )
Used, 0, 0, 0, Used, Used, Used, 49, Used, 20
Location, Player, , Unit, Count

ModifyUnitEnergy
(̼, ÷̾, ۼƮ, , )
Used, 0, 0, 0, Used, Used, Used, 50, Used, 20
Location, Player, , Unit, Count

ModifyUnitShields
(̼, ÷̾, ۼƮ, , )
Used, 0, 0, 0, Used, Used, Used, 51, Used, 20
Location, Player, , Unit, Count

ModifyUnitResourceAmount
(̼, ÷̾, ڿ, )
Used, 0, 0, 0, Used, 0, Used, 52, Used, 4
Location, Player, , Count

ModifyUnitHangarCount
(̼, ÷̾, ݳ , ,  )
Used, 0, 0, 0, Used, Used, Used, 53, Used, 20
Location, Player, , Unit, Count

PauseTimer
()
0, 0, 0, 0, 0, 0, 0, 54, 0, 4


UnpauseTimer
()
0, 0, 0, 0, 0, 0, 0, 55, 0, 4


Draw
()
0, 0, 0, 0, 0, 0, 0, 56, 0, 4


SetAllianceStatus
(÷̾, )
0, 0, 0, 0, Used, 0, Used, 57, 0, 4
Player, AllySet
